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Changelog ​

0.13.0-beta-1 — Spatial Hands fix and stability ​

Added:

  • Refit enables every fitted finger collider by default.
  • Status strip names port bind failures and firewall blocks for device input modes.

Fixed:

  • Hands landed a third too close with head anchoring: the destination bake measured a bent-arm pose. Each anchor now scales by its own T-pose distance measured on the rest pose.
  • Straight arms flipped and twitched near full extension: the elbow hinge now keeps a stable axis there.
  • Status strip drew the port hint over the state text.

Removed:

  • Experimental hand contact and the hand-pair solve. Spatial Hands preserves the inter-hand distance by itself.

0.12.0-beta-1 — Public beta target ​

Added:

  • VMC, mocopi, and Rokoko input modes, with VMC output.
  • Per-avatar settings that save and load manually in a .map.json sidecar file.
  • Offset transfer mode as the beta default, plus Muscle transfer mode and six Retarget adjustments.
  • Spatial Hand alignment controls.
  • Smoothing and comparison views: Off, Ghost, and Side by side.
  • Experimental hand contact.
  • Experimental hand anti-penetration, Off by default, with SdfSearch, Ragdoll, and Hybrid modes.